#ifndef __SEEDS_BLOCK_H__
#define __SEEDS_BLOCK_H__

#include "Block.hpp"

namespace PocketSurvival
{
    // 种子
    class SeedsBlock : public Block
    {
    public:
        static constexpr int32_t Index()
        {
            return 173;
        }
        virtual int32_t getIndex() override; 
        virtual const std::string &getBlockName() override;

        virtual void getCreativeValues(std::vector<int32_t> &blockVec) override;
    
        virtual BlockPlacementData getPlacementValue(ComponentMiner *componentMiner, int32_t value, const TerrainRaycastResult &raycastResult) override;
    };

} // namespace PocketSurvival


#endif
